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Blood of Snow

Session Declared: 78  |  Session Ended: 79  |  Victor: Aggressor

Raid War
War Goal Slots: Trivial ร—1 Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.

War Goals

Trivial: 1/1
Tier Goal Attacker Target Notes
Trivial Humiliate
Details

Target loses one level of stability, you gain one level of stability.

  • Target must have a higher level of stability than you.
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โš” Attackers

Claws of Marove Primary

Leaders (1)
NameTypeInitiative
General of Claws of Marove 2 General 2
Units (3 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Heavy Cavalry 1 0 0 10 3 1 1 Nation
  • Attack +1 (Military Funding: Notable)
  • Defense +1 (Military Funding: Notable)
Heavy Archers 3 0 0 5 4 1 1-2 Nation
  • Attack +1 (Military Funding: Notable)
  • Defense +1 (Military Funding: Notable)
Classical Siege Weapon 2 0 0 0 3 0 1-2 Nation โ€”
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๐Ÿ›ก Defenders

Absolute Skeljavรฉ Primary

Leaders (1)
NameTypeInitiative
General of Absolute Skeljavรฉ General 4

No units assigned.